

However, the player can use the game settings to turn on friendly neighbor mode, preventing the neighbor from setting these traps and causing him to be less aggressive in his pursuits.

Upon starting again, the player must be more careful, as the neighbor will deduce movements from the last attempt to set up traps.

If the player is caught (or suffers a serious injury), they will be sent back to their own house and will have to break in again. The player can also stun the neighbor by throwing objects at him for an easier escape. As the player explores the neighbor's house, they must not be spotted by the mysterious neighbor, or they will be chased down, and if the player is not quick enough to hide or escape, will be captured. The player's task is to break into the neighbor's home and solve a series of puzzles in order to gather the items needed to unlock and access his basement. In Hello Neighbor, the player finds themselves moving into a new house across the street from a mysterious neighbor who is behaving in a paranoid manner and seems to be keeping a secret in his basement. The game's artificial intelligence (AI) modifies the neighbor's behavior based on the player's past actions, such as setting traps along paths the player followed in a previous attempt. The goal of the game is to successfully sneak into the basement of the neighbor's house to uncover a secret. Hello Neighbor is a survival horror stealth game developed by Dynamic Pixels and published by tinyBuild.
